Have you ever had one of those games your playing with a local partner and experienced some of the following:
1. you have only 2 bullets left and your partner runs and picks up the ammo without asking if you need it.
2. you have 25% health left your partner has 75% health left and yet he picks up the health that YOU needed.
3. Some games require separate points and your partner only has the sole intention on getting more points so they try to run ahead of you every time, and kill everything.
These are just some things I don't understand. If it's a "co-op" game then why not supply for both, otherwise it becomes the survival of the fittest. And if it's a co-op game why are the points separated aren't we suppose to work T-O-G-E-T-H-E-R? These type of instances focuses mainly on adventure-type games, and I am aware that some games allow you to trade items and such. I remember playing older sega games with my little brother like streets of rage and he would always grab everything and leave me to die. I'm just saying, we are suppose to get through this together.
Then, in this time and age I play games with my hubby like little-big-planet (story mode) and I swear he's trying to compete with me and stay ahead on points more than working together so he can feel like he's done the most. I've confronted him about that he always says "It's just a game"..... I'm thinking, uh-huh, you wouldn't have the same tune if you were loosing.
Does anyone have some clarification on this topic, or am I the only one that feels this way?